Dire Wolves | We die the most!
Offline 23.17.244.242:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 132/500
- 135/100
- 192/225
- 72/700
- 10/200
- 23/1000
Quick answers
from the figures on this pageReset cycle
When does Dire Wolves | We die the most! wipe?
The rhythm of Dire Wolves | We die the most!'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 14 hours ago.
Tag meanings
Which tags does Dire Wolves | We die the most! carry, and what do they mean?
These are the tags Dire Wolves | We die the most! publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Dire Wolves | We die the most! appear in Rust Metrics lists and filters?
On Rust Metrics, Dire Wolves | We die the most! sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Dire Wolves | We die the most! hold among Rust servers?
Player hours over seven days put Dire Wolves | We die the most! at #15,399, in the top 69% of all ranked servers.
What is the population on Dire Wolves | We die the most!?
Dire Wolves | We die the most! is not responding; status offline, last seen 7 days 23 hours ago.
Server details
Which location does Dire Wolves | We die the most! run from?
Reading: location. Dire Wolves | We die the most! gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 23.17.244.242:28015.
What Rust version is Dire Wolves | We die the most! on?
Version check: Rust network protocol 2634 and build 167584 on Windows, run by Dire Wolves | We die the most!. Matching protocol is required to join. Let Steam update your game.
Is Dire Wolves | We die the most! up, and how often does it stay up?
Dire Wolves | We die the most! reports offline. The last reading came 7 days 23 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 14 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Dire Wolves | We die the most! enforce, and what are its settings?
Check: gather rate. The name Dire Wolves | We die the most! does not state one. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.
Which map is live on Dire Wolves | We die the most!?
Procedural map on Dire Wolves | We die the most!, made by the game's generator.
Connection
How can you get onto Dire Wolves | We die the most!?
Press F1 in Rust and enter client.connect 23.17.244.242:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.