RUST METRICSFlight deck · live data
Data live Servers11,793 Players79,700 Populated3,567 Fresh wipes 3 h247 Scan5 min
‹ All servers23.160.168.168:28015
Online Full Queue Fresh wipe Wipe due No query

US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range

Online 23.160.168.168:28015 checked 12m ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,276top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:12 UTC25d ago 0 – running 0
Wed 16 Sep, 03:48 UTC43d ago 0 – 18.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range wipe, and when?

Its rhythm cannot be told from the wipes of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days ago.

Tag meanings

Which tags does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range carry, and what do they mean?

Tags published by US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

These Rust Metrics lists carry US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range hold among Rust servers?

Player hours over seven days put US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range at #15,276, in the top 69% of all ranked servers.

How full does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range get?

0 of 500 slots are filled on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range right now. A seven-day average of 0 players is the reading.

Operator and location

Which location does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range run from?

Reading: location. Nothing in the tags, but the name of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 23.160.168.168:28015.

What Rust version is US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range on?

Version check: Rust network protocol 2634 and build 166652 on Linux, run by US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. Matching protocol is required to join. Let Steam update your game.

Is US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range up, and how often does it stay up?

Check: connection. US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range is online at this moment. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

No gather rate appears in the name: US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Connection

What do you do to join US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?

To join: start Rust, press F1 and type client.connect 23.160.168.168:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.