US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range
Online 23.160.168.168:28015 checked 12m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 22:12 UTC25d ago | 0 | – | running | 0 |
| Wed 16 Sep, 03:48 UTC43d ago | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/10
- 3/100
- 0/16
- 0/16
- 2/100
- 30/100
Quick answers
from the figures on this pageWipe schedule
What happens on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range wipe, and when?
Its rhythm cannot be told from the wipes of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days ago.
Tag meanings
Which tags does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range carry, and what do they mean?
Tags published by US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?
These Rust Metrics lists carry US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range: Modded Rust servers, checked live, Aim training servers, live readings and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range hold among Rust servers?
Player hours over seven days put US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range at #15,276, in the top 69% of all ranked servers.
How full does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range get?
0 of 500 slots are filled on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range right now. A seven-day average of 0 players is the reading.
Operator and location
Which location does US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range run from?
Reading: location. Nothing in the tags, but the name of US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range points to North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 23.160.168.168:28015.
What Rust version is US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. Matching protocol is required to join. Let Steam update your game.
Is US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range up, and how often does it stay up?
Check: connection. US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range is online at this moment. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?
No gather rate appears in the name: US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Connection
What do you do to join US | Kova's Aimtrain | Facechecks/1v1/Speargun/Range?
To join: start Rust, press F1 and type client.connect 23.160.168.168:28015. Or press Launch Rust here and Steam opens the game and connects you.