RUST METRICSFlight deck · live data
Data live Servers11,857 Players101,834 Populated3,918 Fresh wipes 3 h547 Scan5 min
‹ All servers23.109.46.217:27300
Online Full Queue Fresh wipe Wipe due No query

Bucetas Server

Online 23.109.46.217:27300 checked 9m ago

vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 18:00 UTC
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 111 SERVER FPS

Server fps

48 h low 41 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,467 ×1000

Entities

48 h range 30,810–69,834 · memory 2,319 MB
1239 ET SINCE RESTART 12:00

Uptime

12 h 0 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,467top 20%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory2,319MB48 h peak 4 players
REC 1

Players

AveragePeakWipe
0123420:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 23:04 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040020:0005:0014:0000:0009:0018:00Wiped Tue 27 Oct, 23:04 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.9 daysbetween real wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 10

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 23:04 UTC1d ago – – running 0
Tue 13 Oct, 01:48 UTC16d ago 5 halved by day 10 14.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Bucetas Server?

An average of 5 players came at the busiest on its recent wipes. 22 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 10 it fell below half when it didn't.

What wipe timing does Bucetas Server follow?

Its rhythm cannot be told from the wipes of Bucetas Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 44 hours ago the current world was made.

Tag meanings

How should you read the tags on Bucetas Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Bucetas Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Bucetas Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Bucetas Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

What position does Bucetas Server hold among Rust servers?

Ranking for Bucetas Server: #4,467 on seven-day player hours, top 20% of all ranked servers.

What player count does Bucetas Server carry?

Current headcount on Bucetas Server: 2 players, 10 slots available. Check: players over seven days. Average 0, peak 4. The last 48 hours peaked at 00:00 UTC, averaging 4 players at that hour.

Server details

What location is Bucetas Server hosted in?

No region comes from Bucetas Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 23.109.46.217:27300.

What Rust version is Bucetas Server on?

Reading: Bucetas Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Bucetas Server?

Over the last 48 hours the average was 127 server fps; the floor was 41. Check: entities. The peak was 69,834, counting buildings, deployables and the rest of the world. Reading: 2,897 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Bucetas Server, and is it online?

Check: connection. Bucetas Server is online at this moment. Reading: uptime. About 12 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 October 2026.

Settings and map

What settings and rules apply on Bucetas Server?

No gather rate appears in the name: Bucetas Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

Which map is live on Bucetas Server?

Size 3,500 and seed 845967: the game generates the procedural map on Bucetas Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Bucetas Server?

Press F1 in Rust and enter client.connect 23.109.46.217:27300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.