RUST METRICSFlight deck · live data
Data live Servers11,850 Players85,370 Populated3,783 Fresh wipes 3 h296 Scan5 min
‹ All servers23.109.45.243:25576
Online Full Queue Fresh wipe Wipe due No query

Easy Raids 2

Online 23.109.45.243:25576 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 216 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 113,844 ×1000

Entities

48 h range 97,529–113,970 · memory 2,595 MB
1239 ET SINCE RESTART 08:59

Uptime

8 h 59 min since its last restart, at the last reading
7-day average0peak 1
Rank#15,191top 68%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Memory2,595MBat the last reading
REC 1

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Tue 20 OctTue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 40 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 21:08 UTC8d ago 4 – running 1
Tue 20 Oct, 13:35 UTC9d ago 2 – 0.3 days 0
Mon 19 Oct, 16:28 UTC9d ago 2 – 0.9 days 0
Thu 15 Oct, 17:01 UTC13d ago 2 held half 4 days 0
Tue 13 Oct, 14:35 UTC16d ago 1 held half 2.1 days 0
Fri 9 Oct, 09:05 UTC20d ago 2 halved by day 1 4.2 days 0
Wed 7 Oct, 18:27 UTC21d ago 3 – 1.6 days 0
Mon 5 Oct, 21:57 UTC23d ago 3 – 1.9 days 1
Sun 4 Oct, 20:23 UTC24d ago 3 – 1.1 days 1
Sun 4 Oct, 12:17 UTC25d ago 4 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Easy Raids 2 when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. 40 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. When it didn't hold, by day 1 it fell below half.

What wipe timing does Easy Raids 2 follow?

There is no next wipe to predict: Easy Raids 2 wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 8 days 17 hours ago.

Tags

How should you read the tags on Easy Raids 2?

These are the tags Easy Raids 2 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Easy Raids 2?

Rust Metrics lists featuring Easy Raids 2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Easy Raids 2 sit in the rankings?

Player hours over seven days put Easy Raids 2 at #15,191, in the top 68% of all ranked servers.

How full does Easy Raids 2 get?

0 of 500 slots are filled on Easy Raids 2 right now. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Which location does Easy Raids 2 run from?

No region comes from Easy Raids 2. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 23.109.45.243:25576.

What Rust version is Easy Raids 2 on?

Rust network protocol 2635 and build 168909 on Linux is the build Easy Raids 2 runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Easy Raids 2 within range?

Reading: 238 server fps on average across the last 48 hours. It never dropped below 216. Check: entities. The peak was 113,970, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,494 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Easy Raids 2, and is it online now?

Easy Raids 2 reports online. Status: normal. By its reported uptime, the last restart was roughly 8 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Easy Raids 2 enforce, and what are its settings?

No gather rate appears in the name: Easy Raids 2. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is Easy Raids 2 on?

From seed 129071275, the game generates the procedural map on Easy Raids 2. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Join

How do you connect to Easy Raids 2?

Press F1 in Rust and enter client.connect 23.109.45.243:25576. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.