RUST METRICSFlight deck · live data
Data live Servers11,874 Players88,657 Populated4,001 Fresh wipes 3 h163 Scan5 min
‹ All servers23.109.45.211:25654
Online Full Queue Fresh wipe Wipe due No query

My Apex Rust Server

Online 23.109.45.211:25654 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 18:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 158 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 49,560 ×1000

Entities

48 h range 47,350–49,815 · memory 1,615 MB
1239 ET SINCE RESTART 08:59

Uptime

8 h 59 min since its last restart, at the last reading
7-day average0peak –
Rank#15,388top 70%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory1,615MBat the last reading
REC 1

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:09 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Apex Rust Server?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does My Apex Rust Server wipe, and when?

To tell the rhythm of My Apex Rust Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 24 days 11 hours ago.

Tag meanings

Which tags does My Apex Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from My Apex Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does My Apex Rust Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry My Apex Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does My Apex Rust Server hold among Rust servers?

Ranking for My Apex Rust Server: #15,388 on seven-day player hours, top 70% of all ranked servers.

What is the population on My Apex Rust Server?

Current headcount on My Apex Rust Server: 0 players, 500 slots available. Seven-day reading: 0 players on average.

Server details

Which location does My Apex Rust Server run from?

No region tag on My Apex Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 23.109.45.211:25654.

What Rust version is My Apex Rust Server on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by My Apex Rust Server. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on My Apex Rust Server within range?

Check: fps. Average 237 server fps over the last 48 hours, low of 158. Within range. Reading: 49,815 entities at the highest. That covers buildings, deployables and everything else. Reading: 1,968 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is My Apex Rust Server up, and how often does it stay up?

Check: connection. My Apex Rust Server is online at this moment. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is My Apex Rust Server configured, and what rules are in force?

Reading the name gives no gather rate for My Apex Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Apex Rust Server?

Check: map. Procedural, size 3,000, seed 8079243, generated by the game on My Apex Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

What do you do to join My Apex Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 23.109.45.211:25654. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.