RUST METRICSFlight deck · live data
Data live Servers11,689 Players52,794 Populated3,085 Fresh wipes 3 h112 Scan5 min
‹ All servers23.109.125.138:27117
Online Full Queue Fresh wipe Wipe due No query

high risk solo/duo only

Online 23.109.125.138:27117 checked 12m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 145 SERVER FPS

Server fps

48 h low 110 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,731 ×1000

Entities

48 h range 91,981–94,363 · memory 4,565 MB
1239 ET SINCE RESTART 3D 13H

Uptime

3 days 13 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,284top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory4,565MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does high risk solo/duo only wipe?

Its rhythm cannot be told from the wipes of high risk solo/duo only on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

Tags

Which tags does high risk solo/duo only carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from high risk solo/duo only. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does high risk solo/duo only appear in Rust Metrics lists and filters?

On Rust Metrics, high risk solo/duo only sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does high risk solo/duo only hold among Rust servers?

Ranking for high risk solo/duo only: #15,284 on seven-day player hours, top 69% of all ranked servers.

What player count does high risk solo/duo only carry?

Current headcount on high risk solo/duo only: 0 players, 75 slots available. A seven-day average of 0 players is the reading.

Operator and location

Which location does high risk solo/duo only run from?

No region comes from high risk solo/duo only. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 23.109.125.138:27117.

What Rust version is high risk solo/duo only on?

Rust network protocol 2635 and build 167781 on Linux is the build high risk solo/duo only runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for high risk solo/duo only?

Check: fps. Average 176 server fps over the last 48 hours, low of 110. Within range. Peak entity count: 94,363. Buildings, deployables and all else included. Reading: 4,688 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is high risk solo/duo only up, and how often does it stay up?

Check: connection. high risk solo/duo only is online at this moment. By its reported uptime, the last restart was roughly 3 days 13 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.

Settings and map

How is high risk solo/duo only configured, and what rules are in force?

No gather rate appears in the name: high risk solo/duo only. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on high risk solo/duo only?

Size 4,000 and seed 50000: the game generates the procedural map on high risk solo/duo only from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join high risk solo/duo only?

Press F1 in Rust and enter client.connect 23.109.125.138:27117. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.