RUST METRICSFlight deck · live data
Data live Servers11,890 Players103,852 Populated4,020 Fresh wipes 3 h420 Scan5 min
‹ All servers23.109.125.128:28423
Online Full Queue Fresh wipe Wipe due No query

jpellis server

Online 23.109.125.128:28423 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 122 SERVER FPS

Server fps

48 h low 98 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 84,482 ×1000

Entities

48 h range 64,834–92,841 · memory 4,393 MB
1239 ET SINCE RESTART 17:01

Uptime

17 h 1 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,225top 23%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory4,393MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does jpellis server wipe?

To tell the rhythm of jpellis server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 17 hours ago.

Tag meanings

Which tags does jpellis server carry, and what do they mean?

Tags published by jpellis server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show jpellis server?

Rust Metrics lists featuring jpellis server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does jpellis server hold among Rust servers?

Player hours over seven days put jpellis server at #5,225, in the top 23% of all ranked servers.

What is the population on jpellis server?

Current headcount on jpellis server: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 2. Check: 48-hour peak. 03:00 UTC, 2 players on average.

Server

Where does jpellis server sit?

No region tag on jpellis server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 23.109.125.128:28423.

What Rust version is jpellis server on?

Rust network protocol 2635 and build 168909 on Linux is the build jpellis server runs. To get in, your game needs the same protocol; Steam applies the update.

How does jpellis server perform?

Reading: 122 server fps on average across the last 48 hours. It never dropped below 98. Check: entities. The peak was 92,841, counting buildings, deployables and the rest of the world. Reading: 4,732 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is jpellis server, and is it online now?

Reading: online. jpellis server answers right now. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.

Rules and settings

What rules does jpellis server enforce, and what are its settings?

No gather rate appears in the name: jpellis server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is jpellis server on?

Check: map. Procedural, size 3,600, seed 2147483647, generated by the game on jpellis server. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto jpellis server?

Press F1 in Rust and enter client.connect 23.109.125.128:28423. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.