RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h164 Scan5 min
‹ All servers23.109.125.108:20675
Online Full Queue Fresh wipe Wipe due No query

Cinematic & Testing Server - Blooprint

Online 23.109.125.108:20675 checked 18m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 23:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 160 SERVER FPS

Server fps

48 h low 116 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 116,679 ×1000

Entities

48 h range 116,460–119,101 · memory 4,866 MB
1239 ET SINCE RESTART 3D 12H

Uptime

3 days 12 hours since its last restart, at the last reading
7-day average0peak 1
Rank#14,518top 65%
Last wipe21d agono schedule published
Next wipe–no wipe seen yet
Memory4,866MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Cinematic & Testing Server - Blooprint wipe, and when?

To tell the rhythm of Cinematic & Testing Server - Blooprint, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 18 hours ago.

Tag meanings

How should you read the tags on Cinematic & Testing Server - Blooprint?

These are the tags Cinematic & Testing Server - Blooprint publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Cinematic & Testing Server - Blooprint appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Cinematic & Testing Server - Blooprint: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Cinematic & Testing Server - Blooprint sit in the rankings?

Ranking for Cinematic & Testing Server - Blooprint: #14,518 on seven-day player hours, top 65% of all ranked servers.

What player count does Cinematic & Testing Server - Blooprint carry?

Current headcount on Cinematic & Testing Server - Blooprint: 0 players, 40 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Which location does Cinematic & Testing Server - Blooprint run from?

No region tag on Cinematic & Testing Server - Blooprint. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 23.109.125.108:20675.

What Rust version is Cinematic & Testing Server - Blooprint on?

Rust network protocol 2635 and build 168909 on Linux is the build Cinematic & Testing Server - Blooprint runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Cinematic & Testing Server - Blooprint?

Over the last 48 hours the average was 144 server fps; the floor was 116. Peak entity count: 119,101. Buildings, deployables and all else included. Reading: 5,844 MB of memory at the highest. Expect lag when fps falls and entities climb.

Is Cinematic & Testing Server - Blooprint up, and how often does it stay up?

Cinematic & Testing Server - Blooprint reports online. Status: normal. By its reported uptime, the last restart was roughly 3 days 12 hours ago. Uptime for the last 7 full days: 143 of 168 hours, or 85%. Check: first contact. Rust Metrics logged it on 19 October 2026.

Settings and map

How is Cinematic & Testing Server - Blooprint configured, and what rules are in force?

No gather rate appears in the name: Cinematic & Testing Server - Blooprint. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Cinematic & Testing Server - Blooprint on?

From seed 1, the game generates the procedural map on Cinematic & Testing Server - Blooprint. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Cinematic & Testing Server - Blooprint?

To join: start Rust, press F1 and type client.connect 23.109.125.108:20675. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.