RUST METRICSFlight deck · live data
Data live Servers11,886 Players104,326 Populated3,964 Fresh wipes 3 h514 Scan5 min
‹ All servers23.106.58.144:28215
Online Full Queue Fresh wipe Wipe due No query

Darkfyre

Online EU 23.106.58.144:28215 checked 11m ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 90 SERVER FPS

Server fps

48 h low 82 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 68,944 ×1000

Entities

48 h range 64,754–70,893 · memory 2,498 MB
1239 ET SINCE RESTART 1D 18H

Uptime

1 days 18 hours since its last restart, at the last reading
7-day average1peak 3
Rank#5,274top 24% · #1764 in EU
Last wipe2d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Memory2,498MB48 h peak 3 players
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep26 Oct27 Oct28 Oct29 Oct

Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap0.6 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 23hFW

The first 48 hours of its last wipes

Tue 27 OctMon 26 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 12:07 UTC2d ago 3 – running 0
Mon 26 Oct, 22:24 UTC2d ago 3 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Darkfyre?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in.

When does Darkfyre wipe?

The only wipe for Darkfyre is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 2 days 7 hours ago. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on Darkfyre?

These are the tags Darkfyre publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Its browser listing: Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Darkfyre appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Darkfyre: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

Occupancy

What position does Darkfyre hold among Rust servers?

Player hours over the last seven days put Darkfyre at #5,274, #1,764 in Europe, in the top 24% of all ranked servers.

What player count does Darkfyre carry?

0 of 50 slots are filled on Darkfyre right now. Seven-day check: 1 players on average. Peak reading: 3. The last 48 hours peaked at 23:00 UTC, averaging 3 players at that hour.

Operator and location

Where does Darkfyre sit?

Its EU tag places Darkfyre in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 23.106.58.144:28215.

What Rust version is Darkfyre on?

Rust network protocol 2635 and build 168909 on Windows is the build Darkfyre runs. Matching protocol is required to join. Let Steam update your game.

How does Darkfyre perform?

Check: fps. Average 102 server fps over the last 48 hours, low of 82. Within range. Reading: 70,893 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,540 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Darkfyre up, and how often does it stay up?

Check: connection. Darkfyre is online at this moment. By its reported uptime, the last restart was roughly 42 hours ago. Uptime for the last 7 full days: 41 of 168 hours, or 24%. The first sighting on Rust Metrics was 14 September 2026.

Rules and settings

How is Darkfyre configured, and what rules are in force?

Reading the name gives no gather rate for Darkfyre. The group cap is 8 players, which is the default in the game. build & creative, no gathering; sandbox building instead — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Darkfyre?

Size 3,500 and seed 1501749332: the game generates the procedural map on Darkfyre from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto Darkfyre?

Press F1 in Rust and enter client.connect 23.106.58.144:28215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,^m,^c,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.
^c
Creative Sandbox building, with no gathering and free choice of build.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.