SoloLocal
Offline 223.74.89.123:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 194/500
- 123/100
- 180/225
- 142/700
- 19/200
- 51/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does SoloLocal follow?
The rhythm of SoloLocal's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 11 days 11 hours ago.
Tag meanings
How should you read the tags on SoloLocal?
These are the tags SoloLocal publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does SoloLocal appear in Rust Metrics lists and filters?
On Rust Metrics, SoloLocal sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does SoloLocal sit in the rankings?
Player hours over seven days put SoloLocal at #15,233, in the top 70% of all ranked servers.
What is the population on SoloLocal?
Reading for SoloLocal: offline at this moment; last seen 11 days 8 hours ago.
Server details
What location is SoloLocal hosted in?
No region tag on SoloLocal. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 223.74.89.123:28015.
What Rust version is SoloLocal on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by SoloLocal. Matching protocol is required to join. Let Steam update your game.
How reliable is SoloLocal, and is it online now?
Reading: offline. SoloLocal last answered 11 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 October 2026, recorded by Rust Metrics.
Settings and map
What rules does SoloLocal enforce, and what are its settings?
Check: gather rate. The name SoloLocal does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on SoloLocal?
Check: map. Procedural, generated by the game, on SoloLocal.
How to join
What do you do to join SoloLocal?
Press F1 in Rust and enter client.connect 223.74.89.123:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.