OLD MONEY RUST DEV - LOCAL TEST
Offline 223.204.220.219:38215 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 75/500
- 126/100
- 137/225
- 44/700
- 133/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
What wipe timing does OLD MONEY RUST DEV - LOCAL TEST follow?
The rhythm of OLD MONEY RUST DEV - LOCAL TEST's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 10 days 7 hours ago.
Tag meanings
Which tags does OLD MONEY RUST DEV - LOCAL TEST carry, and what do they mean?
Tags published by OLD MONEY RUST DEV - LOCAL TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show OLD MONEY RUST DEV - LOCAL TEST?
On Rust Metrics, OLD MONEY RUST DEV - LOCAL TEST sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does OLD MONEY RUST DEV - LOCAL TEST sit in the rankings?
Ranking for OLD MONEY RUST DEV - LOCAL TEST: #11,446 on seven-day player hours, top 51% of all ranked servers.
What player count does OLD MONEY RUST DEV - LOCAL TEST carry?
OLD MONEY RUST DEV - LOCAL TEST is not responding; status offline, last seen 6 days 22 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
What location is OLD MONEY RUST DEV - LOCAL TEST hosted in?
No region tag on OLD MONEY RUST DEV - LOCAL TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 223.204.220.219:38215.
What Rust version is OLD MONEY RUST DEV - LOCAL TEST on?
Reading: OLD MONEY RUST DEV - LOCAL TEST, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on OLD MONEY RUST DEV - LOCAL TEST, and is it online?
OLD MONEY RUST DEV - LOCAL TEST reports offline. The last reading came 6 days 22 hours ago. Uptime for the last 7 full days: 3 of 168 hours, or 2%. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on OLD MONEY RUST DEV - LOCAL TEST?
Reading the name gives no gather rate for OLD MONEY RUST DEV - LOCAL TEST. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on OLD MONEY RUST DEV - LOCAL TEST?
Check: map. Procedural, generated by the game, on OLD MONEY RUST DEV - LOCAL TEST.
How to join
How can you get onto OLD MONEY RUST DEV - LOCAL TEST?
Press F1 in Rust and enter client.connect 223.204.220.219:38215. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.