My Local Server
Offline 223.185.63.64:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 137/500
- 124/100
- 127/225
- 29/200
- 124/700
- 38/1000
Quick answers
from the figures on this pageWipe timing
How often does My Local Server wipe, and when?
The rhythm of My Local Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 44 days 15 hours ago the current world was made.
Lists and filters
Which tags does My Local Server carry, and what do they mean?
These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Local Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Local Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Local Server hold among Rust servers?
Player hours over seven days put My Local Server at #13,247, in the top – of all ranked servers.
What player count does My Local Server carry?
Reading for My Local Server: offline at this moment; last seen 40 days 1 hours ago.
Server
Where does My Local Server sit?
No region tag on My Local Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 223.185.63.64:28015.
What Rust version is My Local Server on?
Rust network protocol 2633 and build 163794 on Windows is the build My Local Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is My Local Server up, and how often does it stay up?
My Local Server reports offline. The last reading came 40 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Settings and map
What rules does My Local Server enforce, and what are its settings?
No gather rate appears in the name: My Local Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is My Local Server on?
Procedural map on My Local Server, made by the game's generator.
Join
How do you connect to My Local Server?
Press F1 in Rust and enter client.connect 223.185.63.64:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.