My Local Server
Offline 223.185.63.48:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/500
- 122/100
- 45/225
- 21/700
- 7/200
- 4/1000
Quick answers
from the figures on this pageWipe timing
When does My Local Server wipe?
Its rhythm cannot be told from the wipes of My Local Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 44 days 20 hours ago the current world was made.
Lists and filters
How should you read the tags on My Local Server?
Tags published by My Local Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Local Server?
Rust Metrics lists featuring My Local Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does My Local Server sit in the rankings?
Player hours over seven days put My Local Server at #13,183, in the top 61% of all ranked servers.
What is the population on My Local Server?
Reading for My Local Server: offline at this moment; last seen 34 days 9 hours ago.
Server
Which location does My Local Server run from?
Reading: location. My Local Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 223.185.63.48:28015.
What Rust version is My Local Server on?
Rust network protocol 2633 and build 163794 on Windows is the build My Local Server runs. Check: protocol. To join, your game must match; Steam handles the update.
Is My Local Server up, and how often does it stay up?
Check: connection. My Local Server is offline at this moment. Last contact was 34 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Rules and settings
How is My Local Server configured, and what rules are in force?
Check: gather rate. The name My Local Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Local Server on?
Procedural map on My Local Server, made by the game's generator.
How to join
What do you do to join My Local Server?
Check: join. Open Rust, press F1, then enter client.connect 223.185.63.48:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.