Butterchiken Local Test Server
Offline 223.181.125.168:10001 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 126/100
- 98/225
- 34/700
- 96/700
- 334/350
Quick answers
from the figures on this pageWipe timing
When does Butterchiken Local Test Server wipe?
Its rhythm cannot be told from the wipes of Butterchiken Local Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 43 days 1 hours ago.
Lists and filters
How should you read the tags on Butterchiken Local Test Server?
These are the tags Butterchiken Local Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Butterchiken Local Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Butterchiken Local Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Butterchiken Local Test Server sit in the rankings?
Player hours over seven days put Butterchiken Local Test Server at #15,498, in the top – of all ranked servers.
What is the population on Butterchiken Local Test Server?
Butterchiken Local Test Server is not responding; status offline, last seen 39 days 15 hours ago.
Server details
Where does Butterchiken Local Test Server sit?
No region tag on Butterchiken Local Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 223.181.125.168:10001.
What Rust version is Butterchiken Local Test Server on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by Butterchiken Local Test Server. Matching protocol is required to join. Let Steam update your game.
Is Butterchiken Local Test Server up, and how often does it stay up?
Butterchiken Local Test Server reports offline. The last reading came 39 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.
Map and rules
How is Butterchiken Local Test Server configured, and what rules are in force?
Check: gather rate. The name Butterchiken Local Test Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Butterchiken Local Test Server?
Procedural map on Butterchiken Local Test Server, made by the game's generator.
Join
What do you do to join Butterchiken Local Test Server?
Press F1 in Rust and enter client.connect 223.181.125.168:10001. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.