RUST METRICSFlight deck · live data
Data live Servers11,817 Players84,577 Populated3,660 Fresh wipes 3 h389 Scan5 min
‹ All servers223.181.125.168:10001
Offline Full Queue Fresh wipe Wipe due No query

Butterchiken Local Test Server

Offline 223.181.125.168:10001 checked 39d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Butterchiken Local Test Server wipe?

Its rhythm cannot be told from the wipes of Butterchiken Local Test Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 43 days 1 hours ago.

Lists and filters

How should you read the tags on Butterchiken Local Test Server?

These are the tags Butterchiken Local Test Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Butterchiken Local Test Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Butterchiken Local Test Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Butterchiken Local Test Server sit in the rankings?

Player hours over seven days put Butterchiken Local Test Server at #15,498, in the top – of all ranked servers.

What is the population on Butterchiken Local Test Server?

Butterchiken Local Test Server is not responding; status offline, last seen 39 days 15 hours ago.

Server details

Where does Butterchiken Local Test Server sit?

No region tag on Butterchiken Local Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 223.181.125.168:10001.

What Rust version is Butterchiken Local Test Server on?

Version check: Rust network protocol 2633 and build 163794 on Linux, run by Butterchiken Local Test Server. Matching protocol is required to join. Let Steam update your game.

Is Butterchiken Local Test Server up, and how often does it stay up?

Butterchiken Local Test Server reports offline. The last reading came 39 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Map and rules

How is Butterchiken Local Test Server configured, and what rules are in force?

Check: gather rate. The name Butterchiken Local Test Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Butterchiken Local Test Server?

Procedural map on Butterchiken Local Test Server, made by the game's generator.

Join

What do you do to join Butterchiken Local Test Server?

Press F1 in Rust and enter client.connect 223.181.125.168:10001. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.