test88995
Offline 222.98.182.219:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 192/500
- 121/100
- 0/225
- 80/700
- 36/200
- 277/700
Quick answers
from the figures on this pageReset cycle
How often does test88995 wipe, and when?
The rhythm of test88995's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 35 days 23 hours ago.
Lists and filters
Which tags does test88995 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Game build reading: 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from test88995. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show test88995?
On Rust Metrics, test88995 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does test88995 sit in the rankings?
Ranking for test88995: #15,115 on seven-day player hours, top 64% of all ranked servers.
What is the population on test88995?
Reading for test88995: offline at this moment; last seen 28 days ago.
Operator and location
Where does test88995 sit?
No region tag on test88995. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 222.98.182.219:28015.
What Rust version is test88995 on?
Rust network protocol 2633 and build 162929 on Windows is the build test88995 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on test88995, and is it online?
Check: connection. test88995 is offline at this moment. Last contact was 28 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on test88995?
Reading the name gives no gather rate for test88995. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on test88995?
Size 4,000 and seed 304404000: the game generates the procedural map on test88995 from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
What do you do to join test88995?
To join: start Rust, press F1 and type client.connect 222.98.182.219:28015. Or press Launch Rust here and Steam opens the game and connects you.