RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,901 Populated3,470 Fresh wipes 3 h213 Scan5 min
‹ All servers222.230.31.148:28015
Online Full Queue Fresh wipe Wipe due No query

Hitode Server

Online 222.230.31.148:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 171 SERVER FPS

Server fps

48 h low 20 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 114,824 ×1000

Entities

48 h range 114,322–116,988 · memory 4,000 MB
1239 ET SINCE RESTART 2D 11H

Uptime

2 days 11 hours since its last restart, at the last reading
7-day average1peak 4
Rank#3,639top 16%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Memory4,000MB48 h peak 4 players
REC 1

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:53 UTC13d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Hitode Server?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 16 hours in.

When does Hitode Server wipe?

The rhythm of Hitode Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 20 hours ago the current world was made.

Tag meanings

Which tags does Hitode Server carry, and what do they mean?

Tags published by Hitode Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Hitode Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Hitode Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Where does Hitode Server sit in the rankings?

Player hours over seven days put Hitode Server at #3,639, in the top 16% of all ranked servers.

How full does Hitode Server get?

Current headcount on Hitode Server: 0 players, 500 slots available. Seven-day check: 1 players on average. Peak reading: 4. The last 48 hours peaked at 17:00 UTC, averaging 4 players at that hour.

Operator and location

Where does Hitode Server sit?

No region comes from Hitode Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 222.230.31.148:28015.

What Rust version is Hitode Server on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Hitode Server. Matching protocol is required to join. Let Steam update your game.

Is performance on Hitode Server within range?

Reading: 139 server fps on average across the last 48 hours. It never dropped below 20. Reading: 116,988 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,607 MB. Expect lag when fps falls and entities climb.

Is Hitode Server up, and how often does it stay up?

Reading: online. Hitode Server answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 15 October 2026.

Rules and settings

What settings and rules apply on Hitode Server?

Reading the name gives no gather rate for Hitode Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Hitode Server?

From seed 1586544950, the game generates the procedural map on Hitode Server. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Hitode Server?

Press F1 in Rust and enter client.connect 222.230.31.148:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players Slots: 500.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.