rustyonmars
Online 222.154.252.119:28027 checked 12m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 80 · below 20 is lag, below 10 is badEntities
48 h range 159,877–180,116 · memory 3,766 MBUptime
8 h 31 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 09:02 UTC, in 1d 6h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Fri 30 Oct, 09:02 UTC1d 6h
- WPT 2Thu 5 Nov, 19:00 UTC7d 16hFW
- WPT 3Fri 13 Nov, 09:02 UTC15d 6h
- WPT 4Fri 27 Nov, 09:02 UTC29d 6h
- WPT 5Thu 3 Dec, 19:00 UTC35d 16hFW
- WPT 6Fri 11 Dec, 09:02 UTC43d 6h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:02 UTC26d ago | 1 | – | running | 0 |
| Wed 30 Sep, 21:12 UTC28d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 50/100
- 1/100
- 1/200
- 2/200
- 10/50
- 2/20
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on rustyonmars?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 2 hours in.
When does rustyonmars wipe?
Its tag guides the prediction: too few of rustyonmars's wipes are on record to confirm its schedule. On Friday 30 October at 09:02 UTC its next wipe is due. The world it runs now was made 26 days 17 hours ago. The tags carry an every-two-weeks wipe schedule.
Lists and filters
How should you read the tags on rustyonmars?
Tags published by rustyonmars, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does rustyonmars appear in Rust Metrics lists and filters?
Rust Metrics lists featuring rustyonmars: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Population
Where does rustyonmars sit in the rankings?
Ranking for rustyonmars: #15,353 on seven-day player hours, top 69% of all ranked servers.
What is the population on rustyonmars?
0 of 50 slots are filled on rustyonmars right now. A seven-day average of 0 players is the reading.
Server
Which location does rustyonmars run from?
No region comes from rustyonmars. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 222.154.252.119:28027.
What Rust version is rustyonmars on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by rustyonmars. Matching protocol is required to join. Let Steam update your game.
Is performance on rustyonmars within range?
Over the last 48 hours the average was 126 server fps; the floor was 80. Peak entity count: 180,116. Buildings, deployables and all else included. Memory peak: 3,776 MB. Expect lag when fps falls and entities climb.
Is rustyonmars up, and how often does it stay up?
rustyonmars reports online. Status: normal. Reading: uptime. About 8 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is rustyonmars configured, and what rules are in force?
Check: gather rate. The name rustyonmars does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is rustyonmars on?
Check: map. Procedural, size 4,500, seed 20260907, generated by the game on rustyonmars. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join rustyonmars?
Press F1 in Rust and enter client.connect 222.154.252.119:28027. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://rustyonmars.com/rust/ is where its website sits.
