test88995
Offline 221.165.41.79:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/500
- 132/100
- 36/225
- 10/700
- 44/700
- 182/215
Quick answers
from the figures on this pageWipe timing
What wipe timing does test88995 follow?
To tell the rhythm of test88995, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 47 days 18 hours ago.
Tags
How should you read the tags on test88995?
Tags published by test88995, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Build 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does test88995 appear in Rust Metrics lists and filters?
On Rust Metrics, test88995 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does test88995 sit in the rankings?
Player hours over seven days put test88995 at #15,502, in the top 68% of all ranked servers.
What is the population on test88995?
test88995 is not responding; status offline, last seen 40 days 21 hours ago.
Server details
Where does test88995 sit?
No region comes from test88995. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 221.165.41.79:28015.
What Rust version is test88995 on?
Reading: test88995, Rust network protocol 2633 and build 162929, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is test88995, and is it online now?
test88995 reports offline. The last reading came 40 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.
Settings and map
What settings and rules apply on test88995?
Reading the name gives no gather rate for test88995. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on test88995?
Size 4,000 and seed 824404797: the game generates the procedural map on test88995 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto test88995?
To join: start Rust, press F1 and type client.connect 221.165.41.79:28015. Or press Launch Rust here and Steam opens the game and connects you.