test88995
Offline 221.165.41.3:28015 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 113/500
- 133/100
- 196/225
- 73/700
- 211/700
- 348/350
Quick answers
from the figures on this pageReset cycle
How often does test88995 wipe, and when?
Its rhythm cannot be told from the wipes of test88995 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 7 hours ago.
Lists and filters
Which tags does test88995 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from test88995. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does test88995 appear in Rust Metrics lists and filters?
On Rust Metrics, test88995 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does test88995 sit in the rankings?
Ranking for test88995: #12,913 on seven-day player hours, top 60% of all ranked servers.
How full does test88995 get?
Status for test88995: offline. Last seen 13 days 4 hours ago.
Server
Which location does test88995 run from?
No region tag on test88995. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 221.165.41.3:28015.
What Rust version is test88995 on?
Rust network protocol 2634 and build 166586 on Windows is the build test88995 runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is test88995, and is it online now?
test88995 reports offline. The last reading came 13 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 16 October 2026.
Map and rules
How is test88995 configured, and what rules are in force?
Check: gather rate. The name test88995 does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on test88995?
From seed 897176852, the game generates the procedural map on test88995. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto test88995?
To join: start Rust, press F1 and type client.connect 221.165.41.3:28015. Or press Launch Rust here and Steam opens the game and connects you.