test88995
Offline 221.165.128.14:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/500
- 135/100
- 35/225
- 8/700
- 33/700
- 125/200
Quick answers
from the figures on this pageWipe timing
When does test88995 wipe?
To tell the rhythm of test88995, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 36 days 11 hours ago.
Tag meanings
How should you read the tags on test88995?
Tags published by test88995, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does test88995 appear in Rust Metrics lists and filters?
On Rust Metrics, test88995 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does test88995 sit in the rankings?
Player hours over seven days put test88995 at #14,533, in the top 61% of all ranked servers.
What player count does test88995 carry?
test88995 is not responding; status offline, last seen 30 days 12 hours ago.
Server details
Which location does test88995 run from?
No region tag on test88995. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 221.165.128.14:28015.
What Rust version is test88995 on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by test88995. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on test88995, and is it online?
test88995 reports offline. The last reading came 30 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Map and rules
What rules does test88995 enforce, and what are its settings?
Reading the name gives no gather rate for test88995. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on test88995?
Size 4,000 and seed 304404000: the game generates the procedural map on test88995 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to test88995?
To join: start Rust, press F1 and type client.connect 221.165.128.14:28015. Or press Launch Rust here and Steam opens the game and connects you.