test88995
Offline 221.165.128.128:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/500
- 121/100
- 197/225
- 76/700
- 228/700
- 347/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does test88995 follow?
To tell the rhythm of test88995, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 6 hours ago.
Tags
Which tags does test88995 carry, and what do they mean?
Tags published by test88995, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does test88995 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry test88995: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does test88995 hold among Rust servers?
Player hours over seven days put test88995 at #13,384, in the top 61% of all ranked servers.
How full does test88995 get?
Reading for test88995: offline at this moment; last seen 17 days 6 hours ago.
Server
Which location does test88995 run from?
No region tag on test88995. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 221.165.128.128:28015.
What Rust version is test88995 on?
Version check: Rust network protocol 2634 and build 166586 on Windows, run by test88995. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on test88995, and is it online?
Check: connection. test88995 is offline at this moment. Last contact was 17 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 12 October 2026, recorded by Rust Metrics.
Rules and settings
How is test88995 configured, and what rules are in force?
Reading the name gives no gather rate for test88995. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on test88995?
From seed 897176852, the game generates the procedural map on test88995. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join test88995?
Press F1 in Rust and enter client.connect 221.165.128.128:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.