RUST METRICSFlight deck · live data
Data live Servers11,854 Players100,165 Populated3,872 Fresh wipes 3 h533 Scan5 min
‹ All servers221.147.214.248:28015
Offline Full Queue Fresh wipe Wipe due No query

test88995

Offline 221.147.214.248:28015 checked 34d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,320top 71%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does test88995 wipe, and when?

Its rhythm cannot be told from the wipes of test88995 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 36 days 5 hours ago the current world was made.

Tags

Which tags does test88995 carry, and what do they mean?

Tags published by test88995, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Game build reading: 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show test88995?

On Rust Metrics, test88995 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does test88995 sit in the rankings?

Player hours over seven days put test88995 at #16,320, in the top 71% of all ranked servers.

How full does test88995 get?

test88995 is not responding; status offline, last seen 34 days 8 hours ago.

Server details

Where does test88995 sit?

Reading: location. test88995 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 221.147.214.248:28015.

What Rust version is test88995 on?

Rust network protocol 2633 and build 162929 on Windows is the build test88995 runs. Matching protocol is required to join. Let Steam update your game.

How reliable is test88995, and is it online now?

Check: connection. test88995 is offline at this moment. Last contact was 34 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Rules and settings

How is test88995 configured, and what rules are in force?

Reading the name gives no gather rate for test88995. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is test88995 on?

Size 4,000 and seed 304404000: the game generates the procedural map on test88995 from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

What do you do to join test88995?

Press F1 in Rust and enter client.connect 221.147.214.248:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build Game build reading: 162929.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.