test88995
Offline 221.147.201.132:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 121/100
- 101/225
- 20/700
- 79/700
- 70/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does test88995 follow?
To tell the rhythm of test88995, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 19 hours ago.
Tag meanings
Which tags does test88995 carry, and what do they mean?
Tags published by test88995, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): Build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does test88995 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry test88995: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does test88995 hold among Rust servers?
Ranking for test88995: #13,767 on seven-day player hours, top 61% of all ranked servers.
What player count does test88995 carry?
test88995 is not responding; status offline, last seen 23 days 18 hours ago.
Server details
What location is test88995 hosted in?
No region tag on test88995. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 221.147.201.132:28015.
What Rust version is test88995 on?
Reading: test88995, Rust network protocol 2634 and build 166586, Windows. Matching protocol is required to join. Let Steam update your game.
Is test88995 up, and how often does it stay up?
test88995 reports offline. The last reading came 23 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.
Rules and settings
What settings and rules apply on test88995?
Check: gather rate. The name test88995 does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on test88995?
From seed 897176852, the game generates the procedural map on test88995. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto test88995?
Check: join. Open Rust, press F1, then enter client.connect 221.147.201.132:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.