zakozako
Offline 221.118.47.203:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 128/100
- 107/225
- 36/700
- 114/700
- 347/350
Quick answers
from the figures on this pageWipe timing
How often does zakozako wipe, and when?
Its rhythm cannot be told from the wipes of zakozako on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 19 hours ago.
Tag meanings
How should you read the tags on zakozako?
Tags published by zakozako, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Game build reading: 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does zakozako appear in Rust Metrics lists and filters?
Rust Metrics lists featuring zakozako: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What player count does zakozako carry?
Reading for zakozako: offline at this moment; last seen 46 days 10 hours ago.
Server
Where does zakozako sit?
No region tag on zakozako. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 221.118.47.203:28015.
What Rust version is zakozako on?
Rust network protocol 2633 and build 163207 on Windows is the build zakozako runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on zakozako, and is it online?
zakozako reports offline. The last reading came 46 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on zakozako?
Check: gather rate. The name zakozako does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on zakozako?
Check: map. Procedural, generated by the game, on zakozako.
Join
What do you do to join zakozako?
To join: start Rust, press F1 and type client.connect 221.118.47.203:28015. Or press Launch Rust here and Steam opens the game and connects you.