MyPrivateRustServer
Offline 220.208.254.188:28015 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 5 Sep, 07:35 UTC54d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 123/100
- 55/225
- 10/700
- 29/700
- 53/200
Quick answers
from the figures on this pageWipe timing
When does MyPrivateRustServer wipe?
The rhythm of MyPrivateRustServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 21 hours ago.
Lists and filters
Which tags does MyPrivateRustServer carry, and what do they mean?
These are the tags MyPrivateRustServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): Build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MyPrivateRustServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MyPrivateRustServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does MyPrivateRustServer sit in the rankings?
Ranking for MyPrivateRustServer: #13,296 on seven-day player hours, top – of all ranked servers.
How full does MyPrivateRustServer get?
Reading for MyPrivateRustServer: offline at this moment; last seen 42 days 14 hours ago.
Server details
Which location does MyPrivateRustServer run from?
No region comes from MyPrivateRustServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 220.208.254.188:28015.
What Rust version is MyPrivateRustServer on?
Rust network protocol 2633 and build 162929 on Windows is the build MyPrivateRustServer runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on MyPrivateRustServer, and is it online?
Check: connection. MyPrivateRustServer is offline at this moment. Last contact was 42 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is MyPrivateRustServer configured, and what rules are in force?
Reading the name gives no gather rate for MyPrivateRustServer. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is MyPrivateRustServer on?
The game generates a procedural map for MyPrivateRustServer.
Connection
How do you connect to MyPrivateRustServer?
To join: start Rust, press F1 and type client.connect 220.208.254.188:28015. Or press Launch Rust here and Steam opens the game and connects you.