RUST METRICSFlight deck · live data
Data live Servers11,618 Players32,056 Populated2,785 Fresh wipes 3 h68 Scan5 min
‹ All servers220.166.234.145:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Server

Offline 220.166.234.145:28015 checked 41d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,420no region published
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 09:05 UTC41d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Server when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rust Server wipe, and when?

Its rhythm cannot be told from the wipes of Rust Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 19 hours ago.

Tag meanings

How should you read the tags on Rust Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Rust Server sit in the rankings?

Ranking for Rust Server: #15,420 on seven-day player hours, top – of all ranked servers.

What is the population on Rust Server?

Reading for Rust Server: offline at this moment; last seen 41 days 1 hours ago.

Operator and location

Where does Rust Server sit?

Reading: location. Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 220.166.234.145:28015.

What Rust version is Rust Server on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by Rust Server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust Server, and is it online?

Reading: offline. Rust Server last answered 41 days 1 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Rust Server?

Reading the name gives no gather rate for Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Rust Server?

Check: map. Procedural, generated by the game, on Rust Server.

How to join

What do you do to join Rust Server?

To join: start Rust, press F1 and type client.connect 220.166.234.145:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.