Mini Rust Server
Offline 220.166.206.231:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/500
- 124/100
- 124/225
- 52/700
- 6/200
- 24/1000
Quick answers
from the figures on this pageWipe timing
How often does Mini Rust Server wipe, and when?
The rhythm of Mini Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 45 days 4 hours ago the current world was made.
Tags
Which tags does Mini Rust Server carry, and what do they mean?
These are the tags Mini Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Mini Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, Mini Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What is the population on Mini Rust Server?
Status for Mini Rust Server: offline. Last seen 44 days 23 hours ago.
Operator and location
Where does Mini Rust Server sit?
No region tag on Mini Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 220.166.206.231:28015.
What Rust version is Mini Rust Server on?
Rust network protocol 2633 and build 163794 on Windows is the build Mini Rust Server runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Mini Rust Server, and is it online?
Reading: offline. Mini Rust Server last answered 44 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Mini Rust Server enforce, and what are its settings?
Check: gather rate. The name Mini Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Mini Rust Server?
Check: map. Procedural, generated by the game, on Mini Rust Server.
Connection
How can you get onto Mini Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 220.166.206.231:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.