Dappo World
Online 220.158.30.178:28015 checked 10m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 29 · below 20 is lag, below 10 is badEntities
48 h range 49,863–69,137 · memory 2,158 MBUptime
4 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:56 UTC24d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 131/100
- 33/225
- 13/700
- 4/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Dappo World?
At their busiest, its recent wipes drew 1 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe.
When does Dappo World wipe?
Its rhythm cannot be told from the wipes of Dappo World on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 22 hours ago.
Tags
Which tags does Dappo World carry, and what do they mean?
These are the tags Dappo World publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Dappo World appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Dappo World: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Dappo World sit in the rankings?
Ranking for Dappo World: #10,823 on seven-day player hours, top 49% of all ranked servers.
What player count does Dappo World carry?
0 of 20 slots are filled on Dappo World right now. Check: players over seven days. Average 0, peak 1.
Server details
What location is Dappo World hosted in?
No region comes from Dappo World. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 220.158.30.178:28015.
What Rust version is Dappo World on?
Reading: Dappo World, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Dappo World?
Reading: 197 server fps on average across the last 48 hours. It never dropped below 29. Reading: 69,137 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,324 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on Dappo World, and is it online?
Dappo World reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 57% uptime over the last 7 full days. It was up 95 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Dappo World?
No gather rate appears in the name: Dappo World. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Dappo World?
Size 3,500 and seed 51115: the game generates the procedural map on Dappo World from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto Dappo World?
Press F1 in Rust and enter client.connect 220.158.30.178:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.