RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,293 Populated2,927 Fresh wipes 3 h93 Scan5 min
‹ All servers220.158.30.178:28015
Online Full Queue Fresh wipe Wipe due No query

Dappo World

Online 220.158.30.178:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 214 SERVER FPS

Server fps

48 h low 29 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,994 ×1000

Entities

48 h range 49,863–69,137 · memory 2,158 MB
1239 ET SINCE RESTART 04:01

Uptime

4 h 1 min since its last restart, at the last reading
7-day average0peak 1
Rank#10,823top 49%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory2,158MBat the last reading
REC 1

Players

AveragePeak
0123405:0009:0013:0016:0021:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0009:0013:0016:0021:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 03:56 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Dappo World?

At their busiest, its recent wipes drew 1 players on average. 47 hours after the wipe, the crowd peaked on the latest wipe.

When does Dappo World wipe?

Its rhythm cannot be told from the wipes of Dappo World on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 22 hours ago.

Tags

Which tags does Dappo World carry, and what do they mean?

These are the tags Dappo World publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Dappo World appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Dappo World: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Dappo World sit in the rankings?

Ranking for Dappo World: #10,823 on seven-day player hours, top 49% of all ranked servers.

What player count does Dappo World carry?

0 of 20 slots are filled on Dappo World right now. Check: players over seven days. Average 0, peak 1.

Server details

What location is Dappo World hosted in?

No region comes from Dappo World. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 220.158.30.178:28015.

What Rust version is Dappo World on?

Reading: Dappo World, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Dappo World?

Reading: 197 server fps on average across the last 48 hours. It never dropped below 29. Reading: 69,137 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,324 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Dappo World, and is it online?

Dappo World reports online. Status: normal. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 57% uptime over the last 7 full days. It was up 95 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Dappo World?

No gather rate appears in the name: Dappo World. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Dappo World?

Size 3,500 and seed 51115: the game generates the procedural map on Dappo World from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto Dappo World?

Press F1 in Rust and enter client.connect 220.158.30.178:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.