ICYTY RUST | PVE/PVP
Online 220.158.30.145:28015 checked 15m ago
Server instruments
last reading Wed 00:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 70 · below 20 is lag, below 10 is badEntities
48 h range 67,304–69,781 · memory 2,714 MBUptime
3 days 12 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 11:33 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 50/225
- 39/700
- 7/200
- 0/500
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ICYTY RUST | PVE/PVP?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 27 hours in.
When does ICYTY RUST | PVE/PVP wipe?
To tell the rhythm of ICYTY RUST | PVE/PVP, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 13 hours ago.
Tag meanings
Which tags does ICYTY RUST | PVE/PVP carry, and what do they mean?
These are the tags ICYTY RUST | PVE/PVP publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ICYTY RUST | PVE/PVP appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ICYTY RUST | PVE/PVP: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does ICYTY RUST | PVE/PVP hold among Rust servers?
Ranking for ICYTY RUST | PVE/PVP: #10,842 on seven-day player hours, top 49% of all ranked servers.
What is the population on ICYTY RUST | PVE/PVP?
0 of 30 slots are filled on ICYTY RUST | PVE/PVP right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 11:00 UTC over the last 48 hours.
Server
Where does ICYTY RUST | PVE/PVP sit?
Reading: location. ICYTY RUST | PVE/PVP gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 220.158.30.145:28015.
What Rust version is ICYTY RUST | PVE/PVP on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by ICYTY RUST | PVE/PVP. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for ICYTY RUST | PVE/PVP?
Check: fps. Average 102 server fps over the last 48 hours, low of 70. Within range. Peak entity count: 69,781. Buildings, deployables and all else included. Check: memory. Peak use was 3,355 MB. Expect lag when fps falls and entities climb.
How reliable is ICYTY RUST | PVE/PVP, and is it online now?
ICYTY RUST | PVE/PVP reports online. Status: normal. By its reported uptime, the last restart was roughly 3 days 12 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on ICYTY RUST | PVE/PVP?
Check: gather rate. The name ICYTY RUST | PVE/PVP does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on ICYTY RUST | PVE/PVP?
Size 3,500 and seed 123456: the game generates the procedural map on ICYTY RUST | PVE/PVP from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to ICYTY RUST | PVE/PVP?
To join: start Rust, press F1 and type client.connect 220.158.30.145:28015. Or press Launch Rust here and Steam opens the game and connects you.