Tomoshibi Test Server
Online 220.158.19.177:28015 checked 9m ago
Server instruments
last reading Thu 03:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 69 · below 20 is lag, below 10 is badEntities
48 h range 97,009–119,503 · memory 3,293 MBUptime
9 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 14hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 14hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:15 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 123/100
- 59/225
- 13/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Tomoshibi Test Server?
At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
How often does Tomoshibi Test Server wipe, and when?
The only wipe for Tomoshibi Test Server is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 9 hours ago.
Tags
How should you read the tags on Tomoshibi Test Server?
Tags published by Tomoshibi Test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Tomoshibi Test Server?
These Rust Metrics lists carry Tomoshibi Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does Tomoshibi Test Server sit in the rankings?
Ranking for Tomoshibi Test Server: #15,349 on seven-day player hours, top 69% of all ranked servers.
What player count does Tomoshibi Test Server carry?
Current headcount on Tomoshibi Test Server: 0 players, 10 slots available. Seven-day reading: 0 players on average.
Operator and location
Which location does Tomoshibi Test Server run from?
Reading: location. Tomoshibi Test Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 220.158.19.177:28015.
What Rust version is Tomoshibi Test Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Tomoshibi Test Server. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Tomoshibi Test Server?
Over the last 48 hours the average was 108 server fps; the floor was 69. Reading: 119,503 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,188 MB. Expect lag when fps falls and entities climb.
How reliable is Tomoshibi Test Server, and is it online now?
Reading: online. Tomoshibi Test Server answers right now. Reading: uptime. About 9 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on Tomoshibi Test Server?
No gather rate appears in the name: Tomoshibi Test Server. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Tomoshibi Test Server?
From seed 13825, the game generates the procedural map on Tomoshibi Test Server. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Tomoshibi Test Server?
Press F1 in Rust and enter client.connect 220.158.19.177:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.