Rust Server chunta
Online 220.158.16.236:28015 checked 9m ago
Server instruments
last reading Thu 09:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 145 · below 20 is lag, below 10 is badEntities
48 h range 45,499–47,850 · memory 3,490 MBUptime
11 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:22 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 135/100
- 189/225
- 78/700
- 10/200
- 19/1000
Quick answers
from the figures on this pageWipe timing
What happens on Rust Server chunta when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Rust Server chunta follow?
The rhythm of Rust Server chunta's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 23 hours ago.
Tags
How should you read the tags on Rust Server chunta?
These are the tags Rust Server chunta publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server chunta appear in Rust Metrics lists and filters?
On Rust Metrics, Rust Server chunta sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Rust Server chunta hold among Rust servers?
Player hours over seven days put Rust Server chunta at #15,338, in the top 69% of all ranked servers.
What is the population on Rust Server chunta?
0 of 50 slots are filled on Rust Server chunta right now. A seven-day average of 0 players is the reading.
Server details
What location is Rust Server chunta hosted in?
No region tag on Rust Server chunta. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 220.158.16.236:28015.
What Rust version is Rust Server chunta on?
Rust network protocol 2633 and build 163207 on Linux is the build Rust Server chunta runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Rust Server chunta within range?
Over the last 48 hours the average was 198 server fps; the floor was 145. Check: entities. The peak was 47,850, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,900 MB. Expect lag when fps falls and entities climb.
What is the uptime on Rust Server chunta, and is it online?
Check: connection. Rust Server chunta is online at this moment. Reading: uptime. About 11 days 14 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does Rust Server chunta enforce, and what are its settings?
Check: gather rate. The name Rust Server chunta does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Rust Server chunta on?
Size 3,000 and seed 703596067: the game generates the procedural map on Rust Server chunta from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto Rust Server chunta?
To join: start Rust, press F1 and type client.connect 220.158.16.236:28015. Or press Launch Rust here and Steam opens the game and connects you.