RUST METRICSFlight deck · live data
Data live Servers11,714 Players56,753 Populated3,283 Fresh wipes 3 h169 Scan5 min
‹ All servers220.158.16.236:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server chunta

Online 220.158.16.236:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 09:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 215 SERVER FPS

Server fps

48 h low 145 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,807 ×1000

Entities

48 h range 45,499–47,850 · memory 3,490 MB
1239 ET SINCE RESTART 11D 14H

Uptime

11 days 14 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory3,490MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:22 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rust Server chunta when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does Rust Server chunta follow?

The rhythm of Rust Server chunta's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 23 hours ago.

Tags

How should you read the tags on Rust Server chunta?

These are the tags Rust Server chunta publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Server chunta appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Server chunta sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Rust Server chunta hold among Rust servers?

Player hours over seven days put Rust Server chunta at #15,338, in the top 69% of all ranked servers.

What is the population on Rust Server chunta?

0 of 50 slots are filled on Rust Server chunta right now. A seven-day average of 0 players is the reading.

Server details

What location is Rust Server chunta hosted in?

No region tag on Rust Server chunta. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 220.158.16.236:28015.

What Rust version is Rust Server chunta on?

Rust network protocol 2633 and build 163207 on Linux is the build Rust Server chunta runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rust Server chunta within range?

Over the last 48 hours the average was 198 server fps; the floor was 145. Check: entities. The peak was 47,850, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,900 MB. Expect lag when fps falls and entities climb.

What is the uptime on Rust Server chunta, and is it online?

Check: connection. Rust Server chunta is online at this moment. Reading: uptime. About 11 days 14 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Rust Server chunta enforce, and what are its settings?

Check: gather rate. The name Rust Server chunta does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Server chunta on?

Size 3,000 and seed 703596067: the game generates the procedural map on Rust Server chunta from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto Rust Server chunta?

To join: start Rust, press F1 and type client.connect 220.158.16.236:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build Build 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.