mococo test
Offline 219.248.160.167:28515 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 166/500
- 121/100
- 180/225
- 68/700
- 13/200
- 19/1000
Quick answers
from the figures on this pageReset cycle
How often does mococo test wipe, and when?
To tell the rhythm of mococo test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 12 hours ago.
Tag meanings
Which tags does mococo test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from mococo test. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does mococo test appear in Rust Metrics lists and filters?
On Rust Metrics, mococo test sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does mococo test hold among Rust servers?
Player hours over seven days put mococo test at #16,006, in the top 69% of all ranked servers.
How full does mococo test get?
mococo test is not responding; status offline, last seen 27 days 12 hours ago.
Operator and location
Which location does mococo test run from?
Reading: location. mococo test gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 219.248.160.167:28515.
What Rust version is mococo test on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by mococo test. Matching protocol is required to join. Let Steam update your game.
How reliable is mococo test, and is it online now?
Check: connection. mococo test is offline at this moment. Last contact was 27 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 1 October 2026.
Settings and map
How is mococo test configured, and what rules are in force?
No gather rate appears in the name: mococo test. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on mococo test?
The game generates a procedural map for mococo test.
How to join
How can you get onto mococo test?
Press F1 in Rust and enter client.connect 219.248.160.167:28515. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.