TEST Server 2026_ORG
Offline 219.104.140.152:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 38/500
- 126/100
- 62/225
- 14/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does TEST Server 2026_ORG follow?
Its rhythm cannot be told from the wipes of TEST Server 2026_ORG on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 45 days 21 hours ago.
Lists and filters
How should you read the tags on TEST Server 2026_ORG?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from TEST Server 2026_ORG. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST Server 2026_ORG appear in Rust Metrics lists and filters?
On Rust Metrics, TEST Server 2026_ORG sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does TEST Server 2026_ORG sit in the rankings?
Ranking for TEST Server 2026_ORG: #13,903 on seven-day player hours, top 61% of all ranked servers.
What is the population on TEST Server 2026_ORG?
Reading for TEST Server 2026_ORG: offline at this moment; last seen 33 days 15 hours ago.
Operator and location
Which location does TEST Server 2026_ORG run from?
No region tag on TEST Server 2026_ORG. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 219.104.140.152:28015.
What Rust version is TEST Server 2026_ORG on?
Rust network protocol 2633 and build 163794 on Windows is the build TEST Server 2026_ORG runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on TEST Server 2026_ORG, and is it online?
Check: connection. TEST Server 2026_ORG is offline at this moment. Last contact was 33 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does TEST Server 2026_ORG enforce, and what are its settings?
Reading the name gives no gather rate for TEST Server 2026_ORG. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on TEST Server 2026_ORG?
The game generates a procedural map for TEST Server 2026_ORG.
Join
How can you get onto TEST Server 2026_ORG?
Press F1 in Rust and enter client.connect 219.104.140.152:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.