Homelab Rust
Offline 217.87.30.254:28015 checked 24d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Homelab Rust follow?
To tell the rhythm of Homelab Rust, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 29 days 4 hours ago.
Tag meanings
Which tags does Homelab Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Homelab Rust. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Homelab Rust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Homelab Rust: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Homelab Rust sit in the rankings?
Ranking for Homelab Rust: #16,009 on seven-day player hours, top 71% of all ranked servers.
What player count does Homelab Rust carry?
Homelab Rust is not responding; status offline, last seen 24 days 5 hours ago.
Server
Which location does Homelab Rust run from?
Reading: location. Homelab Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 217.87.30.254:28015.
What Rust version is Homelab Rust on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by Homelab Rust. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Homelab Rust, and is it online?
Check: connection. Homelab Rust is offline at this moment. Last contact was 24 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.
Rules and settings
What settings and rules apply on Homelab Rust?
No gather rate appears in the name: Homelab Rust. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Homelab Rust?
Procedural map on Homelab Rust, made by the game's generator.
Connection
How do you connect to Homelab Rust?
Press F1 in Rust and enter client.connect 217.87.30.254:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.