RUST METRICSFlight deck · live data
Data live Servers11,695 Players39,471 Populated2,990 Fresh wipes 3 h89 Scan5 min
‹ All servers217.60.245.30:28027
Offline Full Queue Fresh wipe Wipe due No query

Snow_Test_Clean

Offline 217.60.245.30:28027 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 2
Rank#7,557top 34%
Last wipe6d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 20 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 03:56 UTC6d ago 1 – running 1
Tue 20 Oct, 21:26 UTC8d ago 2 – 1.3 days 0
Mon 19 Oct, 11:05 UTC9d ago 1 – 1.4 days 0
Sun 18 Oct, 22:05 UTC10d ago 1 – 0.5 days 0
Sun 18 Oct, 15:09 UTC10d ago 1 – 0.3 days 0
Sun 18 Oct, 05:24 UTC10d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Snow_Test_Clean when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Snow_Test_Clean wipe?

No next wipe can be predicted for Snow_Test_Clean, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 6 days 22 hours ago.

Lists and filters

Which tags does Snow_Test_Clean carry, and what do they mean?

These are the tags Snow_Test_Clean publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2617 (Protocol): Match the game version: protocol 2617 is required; cs140534 (Build): Game build reading: 140534; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Snow_Test_Clean appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Snow_Test_Clean: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Snow_Test_Clean hold among Rust servers?

Ranking for Snow_Test_Clean: #7,557 on seven-day player hours, top 34% of all ranked servers.

What player count does Snow_Test_Clean carry?

Snow_Test_Clean is not responding; status offline, last seen 5 days 11 hours ago. Check: players over seven days. Average 1, peak 2.

Operator and location

What location is Snow_Test_Clean hosted in?

Reading: location. Snow_Test_Clean gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 217.60.245.30:28027.

What Rust version is Snow_Test_Clean on?

Version check: Rust network protocol 2617 and build 140534 on Linux, run by Snow_Test_Clean. Check: protocol. To join, your game must match; Steam handles the update.

Is Snow_Test_Clean up, and how often does it stay up?

Reading: offline. Snow_Test_Clean last answered 5 days 11 hours ago. Uptime for the last 7 full days: 16 of 168 hours, or 10%. Check: first contact. Rust Metrics logged it on 18 October 2026.

Map and rules

What rules does Snow_Test_Clean enforce, and what are its settings?

No gather rate appears in the name: Snow_Test_Clean. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Snow_Test_Clean?

Size 2,200 and seed 1337: the game generates the procedural map on Snow_Test_Clean from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Snow_Test_Clean?

Check: join. Open Rust, press F1, then enter client.connect 217.60.245.30:28027. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://free-rust.pro.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp20
Max players Slots: 20.
ts8
Group limit Team cap of 8, which is the game default.
v2617
Protocol Match the game version: protocol 2617 is required.
cs140534
Build Game build reading: 140534.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.