Snow_Main
Offline 217.60.245.30:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:51 UTC5d ago | 12 | – | running | 1 |
| Wed 21 Oct, 11:15 UTC7d ago | 13 | held half | 2.2 days | 2 |
| Tue 20 Oct, 15:43 UTC8d ago | 13 | – | 0.8 days | 0 |
| Sat 17 Oct, 17:02 UTC11d ago | 17 | halved by day 1 | 2.9 days | 0 |
| Fri 16 Oct, 21:28 UTC12d ago | 17 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 127/100
- 46/225
- 12/700
- 0/200
- 1/1000
Quick answers
from the figures on this pageWipe timing
What happens on Snow_Main when wipe day comes?
The busiest point of its recent wipes drew 13 players on average. After the latest wipe, numbers topped out at 18 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. By day 1 it fell below half when it didn't.
What wipe timing does Snow_Main follow?
No next wipe can be predicted for Snow_Main, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 11 hours ago.
Tags
Which tags does Snow_Main carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): 150 slots in total; ts1000 (Group limit): Team cap: 1000; v2617 (Protocol): Match the game version: protocol 2617 is required; cs140534 (Build): Build 140534; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Snow_Main. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Snow_Main appear in Rust Metrics lists and filters?
On Rust Metrics, Snow_Main sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does Snow_Main sit in the rankings?
Player hours over seven days put Snow_Main at #2,783, in the top 12% of all ranked servers.
What is the population on Snow_Main?
Reading for Snow_Main: offline at this moment; last seen 4 days 7 hours ago. Check: players over seven days. Average 3, peak 12.
Server
Which location does Snow_Main run from?
Reading: location. Snow_Main gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 217.60.245.30:28015.
What Rust version is Snow_Main on?
Version check: Rust network protocol 2617 and build 140534 on Linux, run by Snow_Main. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Snow_Main, and is it online?
Check: connection. Snow_Main is offline at this moment. Last contact was 4 days 7 hours ago. Reading: 42% uptime over the last 7 full days. It was up 70 of 168 hours. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Map and rules
What rules does Snow_Main enforce, and what are its settings?
No gather rate appears in the name: Snow_Main. The cap on groups is 1000 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.
What map is Snow_Main on?
Check: map. Procedural, size 3,000, seed 645654, generated by the game on Snow_Main. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join Snow_Main?
Check: join. Open Rust, press F1, then enter client.connect 217.60.245.30:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://free-rust.pro.