MedioTesting Lobby
Offline 217.60.245.134:28100 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 135/100
- 188/225
- 77/700
- 9/200
- 19/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does MedioTesting Lobby follow?
To tell the rhythm of MedioTesting Lobby, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 43 days 10 hours ago the current world was made.
Tag meanings
How should you read the tags on MedioTesting Lobby?
Tags published by MedioTesting Lobby, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show MedioTesting Lobby?
Rust Metrics lists featuring MedioTesting Lobby: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does MedioTesting Lobby sit in the rankings?
Ranking for MedioTesting Lobby: #15,465 on seven-day player hours, top – of all ranked servers.
What is the population on MedioTesting Lobby?
MedioTesting Lobby is not responding; status offline, last seen 43 days 10 hours ago.
Operator and location
Where does MedioTesting Lobby sit?
No region comes from MedioTesting Lobby. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 217.60.245.134:28100.
What Rust version is MedioTesting Lobby on?
Reading: MedioTesting Lobby, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is MedioTesting Lobby, and is it online now?
Reading: offline. MedioTesting Lobby last answered 43 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 15 September 2026.
Map and rules
What settings and rules apply on MedioTesting Lobby?
Check: gather rate. The name MedioTesting Lobby does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to MedioTesting Lobby?
Check: join. Open Rust, press F1, then enter client.connect 217.60.245.134:28100. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.