RUST METRICSFlight deck · live data
Data live Servers11,661 Players51,383 Populated3,245 Fresh wipes 3 h93 Scan5 min
‹ All servers217.60.245.134:28055
Online Full Queue Fresh wipe Wipe due No query

Testing Purpose Server

Online 217.60.245.134:28055 checked 6m ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#12,924top 58%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Testing Purpose Server wipe, and when?

To tell the rhythm of Testing Purpose Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 15 hours ago the current world was made.

Tags

Which tags does Testing Purpose Server carry, and what do they mean?

These are the tags Testing Purpose Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Testing Purpose Server?

Rust Metrics lists featuring Testing Purpose Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Testing Purpose Server sit in the rankings?

Ranking for Testing Purpose Server: #12,924 on seven-day player hours, top 58% of all ranked servers.

How full does Testing Purpose Server get?

Current headcount on Testing Purpose Server: 0 players, 5 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Where does Testing Purpose Server sit?

No region comes from Testing Purpose Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 217.60.245.134:28055.

What Rust version is Testing Purpose Server on?

Rust network protocol 2635 and build 168909 on Linux is the build Testing Purpose Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is Testing Purpose Server up, and how often does it stay up?

Check: connection. Testing Purpose Server is online at this moment. Uptime for the last 7 full days: 112 of 168 hours, or 67%. The first sighting on Rust Metrics was 20 October 2026.

Rules and settings

What settings and rules apply on Testing Purpose Server?

Check: gather rate. The name Testing Purpose Server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.

Join

How can you get onto Testing Purpose Server?

Check: join. Open Rust, press F1, then enter client.connect 217.60.245.134:28055. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.