My Rust server | Powered by AMP
Offline 217.43.99.180:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/500
- 125/100
- 178/225
- 139/700
- 15/200
- 53/1000
Quick answers
from the figures on this pageWipe schedule
How often does My Rust server | Powered by AMP wipe, and when?
Its rhythm cannot be told from the wipes of My Rust server | Powered by AMP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 45 days 22 hours ago the current world was made.
Tag meanings
How should you read the tags on My Rust server | Powered by AMP?
These are the tags My Rust server | Powered by AMP publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Rust server | Powered by AMP: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Rust server | Powered by AMP sit in the rankings?
Player hours over seven days put My Rust server | Powered by AMP at #15,071, in the top – of all ranked servers.
What player count does My Rust server | Powered by AMP carry?
Status for My Rust server | Powered by AMP: offline. Last seen 44 days 1 hours ago.
Server
Which location does My Rust server | Powered by AMP run from?
No region tag on My Rust server | Powered by AMP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 217.43.99.180:28015.
What Rust version is My Rust server | Powered by AMP on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Rust server | Powered by AMP. To get in, your game needs the same protocol; Steam applies the update.
Is My Rust server | Powered by AMP up, and how often does it stay up?
My Rust server | Powered by AMP reports offline. The last reading came 44 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is My Rust server | Powered by AMP configured, and what rules are in force?
Reading the name gives no gather rate for My Rust server | Powered by AMP. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is My Rust server | Powered by AMP on?
Procedural map on My Rust server | Powered by AMP, made by the game's generator.
How to join
How can you get onto My Rust server | Powered by AMP?
Check: join. Open Rust, press F1, then enter client.connect 217.43.99.180:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.