Creative / Build
Offline 217.31.171.194:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/101
- 9/25
- 174/999
- 158/999
- 30/150
- 4/100
Quick answers
from the figures on this pageWipe timing
When does Creative / Build wipe?
To tell the rhythm of Creative / Build, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 31 days 3 hours ago.
Tag meanings
Which tags does Creative / Build carry, and what do they mean?
These are the tags Creative / Build publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Creative / Build appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Creative / Build: Build and creative servers, Rust community servers: live readings and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does Creative / Build hold among Rust servers?
Ranking for Creative / Build: #14,548 on seven-day player hours, top 61% of all ranked servers.
What player count does Creative / Build carry?
Creative / Build is not responding; status offline, last seen 31 days 2 hours ago.
Operator and location
What location is Creative / Build hosted in?
Reading: location. Creative / Build gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 217.31.171.194:28015.
What Rust version is Creative / Build on?
Reading: Creative / Build, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Creative / Build up, and how often does it stay up?
Check: connection. Creative / Build is offline at this moment. Last contact was 31 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Settings and map
What rules does Creative / Build enforce, and what are its settings?
No gather rate appears in the name: Creative / Build. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Creative / Build on?
Procedural map on Creative / Build, made by the game's generator.
Connection
What do you do to join Creative / Build?
Press F1 in Rust and enter client.connect 217.31.171.194:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.