Timeweb Cloud
Offline 217.25.228.235:28015 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:02 UTC27d ago | 1 | – | running | 1 |
| Tue 29 Sep, 15:38 UTC29d ago | 1 | – | 2.4 days | 0 |
| Mon 28 Sep, 01:10 UTC31d ago | 1 | – | 1.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 104/500
- 122/100
- 153/225
- 45/700
- 4/200
- 18/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Timeweb Cloud when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does Timeweb Cloud wipe, and when?
There is no next wipe to predict: Timeweb Cloud wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 8 hours ago.
Tag meanings
Which tags does Timeweb Cloud carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Game build reading: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Timeweb Cloud. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Timeweb Cloud appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Timeweb Cloud: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Timeweb Cloud sit in the rankings?
Ranking for Timeweb Cloud: #13,632 on seven-day player hours, top 62% of all ranked servers.
How full does Timeweb Cloud get?
Reading for Timeweb Cloud: offline at this moment; last seen 18 days 14 hours ago.
Server
Which location does Timeweb Cloud run from?
Reading: location. Timeweb Cloud gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 217.25.228.235:28015.
What Rust version is Timeweb Cloud on?
Rust network protocol 2634 and build 166494 on Windows is the build Timeweb Cloud runs. Matching protocol is required to join. Let Steam update your game.
Is Timeweb Cloud up, and how often does it stay up?
Check: connection. Timeweb Cloud is offline at this moment. Last contact was 18 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Rules and settings
How is Timeweb Cloud configured, and what rules are in force?
Reading the name gives no gather rate for Timeweb Cloud. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Timeweb Cloud?
The game generates a procedural map for Timeweb Cloud.
Connection
How do you connect to Timeweb Cloud?
Check: join. Open Rust, press F1, then enter client.connect 217.25.228.235:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.