My Local Rust Server
Offline 217.178.65.185:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 100/500
- 131/100
- 110/225
- 29/200
- 96/700
- 34/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Local Rust Server follow?
The rhythm of My Local Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 45 days 14 hours ago.
Tag meanings
Which tags does My Local Rust Server carry, and what do they mean?
Tags published by My Local Rust Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Game build reading: 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Local Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, My Local Rust Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does My Local Rust Server hold among Rust servers?
Player hours over seven days put My Local Rust Server at #12,963, in the top – of all ranked servers.
How full does My Local Rust Server get?
Reading for My Local Rust Server: offline at this moment; last seen 43 days 17 hours ago.
Operator and location
Where does My Local Rust Server sit?
No region tag on My Local Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 217.178.65.185:28015.
What Rust version is My Local Rust Server on?
Rust network protocol 2633 and build 163794 on Windows is the build My Local Rust Server runs. Matching protocol is required to join. Let Steam update your game.
Is My Local Rust Server up, and how often does it stay up?
Reading: offline. My Local Rust Server last answered 43 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.
Settings and map
What rules does My Local Rust Server enforce, and what are its settings?
Check: gather rate. The name My Local Rust Server does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on My Local Rust Server?
The game generates a procedural map for My Local Rust Server.
Connection
How do you connect to My Local Rust Server?
Press F1 in Rust and enter client.connect 217.178.65.185:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.