[EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP
Online 217.160.242.7:28115 checked 11m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 60 · below 20 is lag, below 10 is badEntities
48 h range 49,426–67,273 · memory 2,098 MBUptime
14 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #515 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:01 UTC, in 49m. Every Monday at 19:01, every Thursday at 18:01 and every Friday at 00:05 UTC · high confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:01 UTC49m
- WPT 2Fri 30 Oct, 00:05 UTC6h
- WPT 3Mon 2 Nov, 19:01 UTC4d 1h
- WPT 4Thu 5 Nov, 19:00 UTC7d 1hFW
- WPT 5Fri 6 Nov, 00:05 UTC7d 6h
- WPT 6Mon 9 Nov, 19:01 UTC11d 1h
- WPT 7Thu 12 Nov, 18:01 UTC14d 0h
- WPT 8Fri 13 Nov, 00:05 UTC14d 6h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 01:05 UTC2d ago | 0 | – | running | 0 |
| Mon 26 Oct, 19:01 UTC2d ago | 0 | – | 0.3 days | 0 |
| Fri 23 Oct, 00:05 UTC6d ago | 0 | – | 3.8 days | 0 |
| Thu 22 Oct, 18:01 UTC6d ago | 0 | – | 0.3 days | 0 |
| Mon 19 Oct, 18:05 UTC9d ago | 0 | – | 3 days | 0 |
| Fri 16 Oct, 00:05 UTC13d ago | 1 | halved by day 2 | 3.8 days | 0 |
| Thu 15 Oct, 18:05 UTC13d ago | 1 | – | 0.3 days | 0 |
| Mon 12 Oct, 18:05 UTC16d ago | 0 | – | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 24/500
- 838/850
- 91/130
- 259/320
- 111/350
- 24/200
Quick answers
from the figures on this pageWipe timing
What happens on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2 it fell below half when it didn't.
How often does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP wipe, and when?
every Monday at 19:01, every Thursday at 18:01 and every Friday at 00:05 UTC is how [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP wipes. Thursday 29 October at 18:01 UTC is when its next wipe is due. The world in play was created 2 days 16 hours ago.
Lists and filters
Which tags does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts3 (Group limit): Teams are capped at 3; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): The server runs game build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
Rust Metrics lists featuring [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last 3 days; Gather rate: 2x.
Player count
What position does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP hold among Rust servers?
Ranking for [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP: #15,327 on seven-day player hours, top 69% of all ranked servers. Check: group rank. #515 among trio servers.
What is the population on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
Current headcount on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP: 0 players, 100 slots available. Seven-day reading: 0 players on average.
Server details
What location is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP hosted in?
The name of [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP points to Europe, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 217.160.242.7:28115.
What Rust version is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP on?
Rust network protocol 2634 and build 167231 on Linux is the build [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
Reading: 148 server fps on average across the last 48 hours. It never dropped below 60. Peak entity count: 67,273. Buildings, deployables and all else included. Check: memory. Peak use was 2,621 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP, and is it online now?
Check: connection. [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP is online at this moment. Check: restart. The uptime it reports puts the last restart about 14 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.
Settings and map
What rules does [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP enforce, and what are its settings?
The name carries the rate: 2x gather on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP. Groups stop at 3 players. The label given is trio. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
From seed 254662952, the game generates the procedural map on [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How can you get onto [EU/DE] FRSH 2X | SOLO/DUO/TRIO | MON/THU | MONTHLY BP?
Check: join. Open Rust, press F1, then enter client.connect 217.160.242.7:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
