RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h42 Scan5 min
‹ All servers217.156.22.112:28017
Offline Full Queue Fresh wipe Wipe due No query

KRAKEN | TEST | STABLE

Offline 217.156.22.112:28017 checked 34d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,638top 71%
Last wipe34d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 19:40 UTC34d ago 2 – running 0
Wed 23 Sep, 11:22 UTC35d ago 3 – 0.3 days 0
Tue 22 Sep, 17:10 UTC36d ago 3 – 0.8 days 1
Mon 21 Sep, 12:04 UTC37d ago 2 – 1.2 days 0
Sun 20 Sep, 20:50 UTC37d ago 2 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on KRAKEN | TEST | STABLE?

The busiest point of its recent wipes drew 3 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does KRAKEN | TEST | STABLE wipe, and when?

There is no next wipe to predict: KRAKEN | TEST | STABLE wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 34 days 22 hours ago the current world was made.

Tag meanings

Which tags does KRAKEN | TEST | STABLE carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts14 (Group limit): Teams are capped at 14; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from KRAKEN | TEST | STABLE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show KRAKEN | TEST | STABLE?

Rust Metrics lists featuring KRAKEN | TEST | STABLE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does KRAKEN | TEST | STABLE sit in the rankings?

Player hours over seven days put KRAKEN | TEST | STABLE at #15,638, in the top 71% of all ranked servers.

What player count does KRAKEN | TEST | STABLE carry?

Reading for KRAKEN | TEST | STABLE: offline at this moment; last seen 34 days 10 hours ago.

Server details

What location is KRAKEN | TEST | STABLE hosted in?

Reading: location. KRAKEN | TEST | STABLE gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 217.156.22.112:28017.

What Rust version is KRAKEN | TEST | STABLE on?

Reading: KRAKEN | TEST | STABLE, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on KRAKEN | TEST | STABLE, and is it online?

Reading: offline. KRAKEN | TEST | STABLE last answered 34 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on KRAKEN | TEST | STABLE?

No gather rate appears in the name: KRAKEN | TEST | STABLE. Check: group limit. Up to 14 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is KRAKEN | TEST | STABLE on?

Size 4,000 and seed 1337: the game generates the procedural map on KRAKEN | TEST | STABLE from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: discord.gg/kraken-rust.

Connection

How can you get onto KRAKEN | TEST | STABLE?

Check: join. Open Rust, press F1, then enter client.connect 217.156.22.112:28017. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts14,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts14
Group limit Teams are capped at 14.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.