Miki Server
Online 217.154.214.25:28015 checked 8m ago
Server instruments
last reading Wed 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 68 · below 20 is lag, below 10 is badEntities
48 h range 142,553–145,292 · memory 4,790 MBUptime
4 days 17 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 125/100
- 48/225
- 37/700
- 7/200
- 5/1000
Quick answers
from the figures on this pageReset cycle
How often does Miki Server wipe, and when?
The rhythm of Miki Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 76 days 6 hours ago the current world was made.
Tags
Which tags does Miki Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Match the game version: protocol 2632 is required; cs160450 (Build): Build 160450; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from Miki Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Miki Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Miki Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Miki Server sit in the rankings?
Ranking for Miki Server: #15,349 on seven-day player hours, top 69% of all ranked servers.
What player count does Miki Server carry?
Current headcount on Miki Server: 0 players, 5 slots available. Seven-day reading: 0 players on average.
Server details
Where does Miki Server sit?
No region comes from Miki Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 217.154.214.25:28015.
What Rust version is Miki Server on?
Version check: Rust network protocol 2632 and build 160450 on Linux, run by Miki Server. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Miki Server?
Over the last 48 hours the average was 106 server fps; the floor was 68. Peak entity count: 145,292. Buildings, deployables and all else included. Check: memory. Peak use was 5,479 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Miki Server, and is it online now?
Miki Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 4 days 17 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Miki Server enforce, and what are its settings?
Reading the name gives no gather rate for Miki Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Miki Server on?
Size 5,000 and seed 2095744033: the game generates the procedural map on Miki Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
How do you connect to Miki Server?
To join: start Rust, press F1 and type client.connect 217.154.214.25:28015. Or press Launch Rust here and Steam opens the game and connects you.