RUST METRICSFlight deck · live data
Data live Servers11,872 Players102,993 Populated3,951 Fresh wipes 3 h555 Scan5 min
‹ All servers217.146.80.184:28080
Offline Full Queue Fresh wipe Wipe due No query

Bermuda Island

Offline 217.146.80.184:28080 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 06:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 162 SERVER FPS

Server fps

48 h low 123 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 51,542 ×1000

Entities

48 h range 49,360–52,314 · memory 2,521 MB
1239 ET SINCE RESTART 2D 20H

Uptime

2 days 20 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,289top 69%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory2,521MBat the last reading
REC 1

Players

AveragePeak
0123420:0022:0000:0002:0004:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0022:0000:0002:0004:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:49 UTC19d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Bermuda Island?

The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Bermuda Island follow?

The rhythm of Bermuda Island's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 19 days 2 hours ago the current world was made.

Tag meanings

How should you read the tags on Bermuda Island?

Tags published by Bermuda Island, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Bermuda Island appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Bermuda Island: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Bermuda Island sit in the rankings?

Player hours over seven days put Bermuda Island at #15,289, in the top 69% of all ranked servers.

What player count does Bermuda Island carry?

Reading for Bermuda Island: offline at this moment; last seen 37 hours ago. A seven-day average of 0 players is the reading.

Server

Where does Bermuda Island sit?

No region tag on Bermuda Island. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 217.146.80.184:28080.

What Rust version is Bermuda Island on?

Version check: Rust network protocol 2634 and build 167398 on Windows, run by Bermuda Island. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Bermuda Island?

Reading: 162 server fps on average across the last 48 hours. It never dropped below 123. Peak entity count: 52,314. Buildings, deployables and all else included. Check: memory. Peak use was 2,950 MB. Expect lag when fps falls and entities climb.

How reliable is Bermuda Island, and is it online now?

Bermuda Island reports offline. The last reading came 37 hours ago. By its reported uptime, the last restart was roughly 2 days 20 hours ago. Uptime for the last 7 full days: 151 of 168 hours, or 90%. Check: first contact. Rust Metrics logged it on 10 October 2026.

Map and rules

What settings and rules apply on Bermuda Island?

Check: gather rate. The name Bermuda Island does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Bermuda Island?

Size 2,995 and seed 481981: the game generates the procedural map on Bermuda Island from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Bermuda Island?

To join: start Rust, press F1 and type client.connect 217.146.80.184:28080. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build Game build reading: 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.