My Oxide Server
Offline 217.142.31.109:27015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/500
- 128/100
- 84/225
- 34/700
- 87/700
- 301/310
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Oxide Server follow?
Its rhythm cannot be told from the wipes of My Oxide Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 40 days 9 hours ago the current world was made.
Tags
How should you read the tags on My Oxide Server?
Tags published by My Oxide Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Oxide Server appear in Rust Metrics lists and filters?
On Rust Metrics, My Oxide Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does My Oxide Server hold among Rust servers?
Ranking for My Oxide Server: #15,412 on seven-day player hours, top – of all ranked servers.
What is the population on My Oxide Server?
Status for My Oxide Server: offline. Last seen 40 days 8 hours ago.
Server details
What location is My Oxide Server hosted in?
Reading: location. My Oxide Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 217.142.31.109:27015.
What Rust version is My Oxide Server on?
Rust network protocol 2633 and build 164530 on Windows is the build My Oxide Server runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Oxide Server, and is it online?
My Oxide Server reports offline. The last reading came 40 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Map and rules
What rules does My Oxide Server enforce, and what are its settings?
No gather rate appears in the name: My Oxide Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is My Oxide Server on?
Check: map. Procedural, generated by the game, on My Oxide Server.
Join
What do you do to join My Oxide Server?
Check: join. Open Rust, press F1, then enter client.connect 217.142.31.109:27015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.