RustCommerce-Session-Native
Offline 217.119.77.167:36850 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 164/500
- 124/100
- 187/225
- 69/700
- 13/200
- 19/1000
Quick answers
from the figures on this pageWipe schedule
When does RustCommerce-Session-Native wipe?
Its rhythm cannot be told from the wipes of RustCommerce-Session-Native on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 29 days 2 hours ago.
Tag meanings
Which tags does RustCommerce-Session-Native carry, and what do they mean?
Tags published by RustCommerce-Session-Native, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustCommerce-Session-Native?
Rust Metrics lists featuring RustCommerce-Session-Native: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does RustCommerce-Session-Native sit in the rankings?
Player hours over seven days put RustCommerce-Session-Native at #16,831, in the top 70% of all ranked servers.
What player count does RustCommerce-Session-Native carry?
RustCommerce-Session-Native is not responding; status offline, last seen 29 days 2 hours ago.
Operator and location
Which location does RustCommerce-Session-Native run from?
No region comes from RustCommerce-Session-Native. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 217.119.77.167:36850.
What Rust version is RustCommerce-Session-Native on?
Reading: RustCommerce-Session-Native, Rust network protocol 2633 and build 165217, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is RustCommerce-Session-Native up, and how often does it stay up?
Reading: offline. RustCommerce-Session-Native last answered 29 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 30 September 2026.
Map and rules
How is RustCommerce-Session-Native configured, and what rules are in force?
No gather rate appears in the name: RustCommerce-Session-Native. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustCommerce-Session-Native on?
Procedural map on RustCommerce-Session-Native, made by the game's generator.
How to join
How do you connect to RustCommerce-Session-Native?
To join: start Rust, press F1 and type client.connect 217.119.77.167:36850. Or press Launch Rust here and Steam opens the game and connects you.