RustCommerce-Session-Native
Offline 217.119.77.167:34386 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 55/500
- 134/100
- 94/225
- 33/700
- 105/700
- 339/350
Quick answers
from the figures on this pageReset cycle
When does RustCommerce-Session-Native wipe?
Its rhythm cannot be told from the wipes of RustCommerce-Session-Native on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 2 hours ago.
Tags
Which tags does RustCommerce-Session-Native carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from RustCommerce-Session-Native. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustCommerce-Session-Native appear in Rust Metrics lists and filters?
On Rust Metrics, RustCommerce-Session-Native sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does RustCommerce-Session-Native hold among Rust servers?
Ranking for RustCommerce-Session-Native: #16,006 on seven-day player hours, top 70% of all ranked servers.
How full does RustCommerce-Session-Native get?
Reading for RustCommerce-Session-Native: offline at this moment; last seen 26 days 2 hours ago.
Server details
What location is RustCommerce-Session-Native hosted in?
No region tag on RustCommerce-Session-Native. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 217.119.77.167:34386.
What Rust version is RustCommerce-Session-Native on?
Reading: RustCommerce-Session-Native, Rust network protocol 2633 and build 165217, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustCommerce-Session-Native, and is it online?
Reading: offline. RustCommerce-Session-Native last answered 26 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 3 October 2026.
Settings and map
What rules does RustCommerce-Session-Native enforce, and what are its settings?
Reading the name gives no gather rate for RustCommerce-Session-Native. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustCommerce-Session-Native on?
Procedural map on RustCommerce-Session-Native, made by the game's generator.
Connection
What do you do to join RustCommerce-Session-Native?
To join: start Rust, press F1 and type client.connect 217.119.77.167:34386. Or press Launch Rust here and Steam opens the game and connects you.