RustCommerce-Session-Native
Offline 217.119.77.167:33642 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 97/500
- 125/100
- 99/225
- 41/700
- 5/200
- 16/1000
Quick answers
from the figures on this pageReset cycle
When does RustCommerce-Session-Native wipe?
Its rhythm cannot be told from the wipes of RustCommerce-Session-Native on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 22 hours ago.
Tag meanings
How should you read the tags on RustCommerce-Session-Native?
Tags published by RustCommerce-Session-Native, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustCommerce-Session-Native appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustCommerce-Session-Native: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does RustCommerce-Session-Native sit in the rankings?
Player hours over seven days put RustCommerce-Session-Native at #16,838, in the top 70% of all ranked servers.
What player count does RustCommerce-Session-Native carry?
Reading for RustCommerce-Session-Native: offline at this moment; last seen 27 days 22 hours ago.
Server
What location is RustCommerce-Session-Native hosted in?
No region tag on RustCommerce-Session-Native. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 217.119.77.167:33642.
What Rust version is RustCommerce-Session-Native on?
Rust network protocol 2633 and build 165217 on Linux is the build RustCommerce-Session-Native runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustCommerce-Session-Native, and is it online?
Reading: offline. RustCommerce-Session-Native last answered 27 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Map and rules
What rules does RustCommerce-Session-Native enforce, and what are its settings?
Reading the name gives no gather rate for RustCommerce-Session-Native. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is RustCommerce-Session-Native on?
Procedural map on RustCommerce-Session-Native, made by the game's generator.
Connection
What do you do to join RustCommerce-Session-Native?
Check: join. Open Rust, press F1, then enter client.connect 217.119.77.167:33642. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.